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#Jumpstart 3rd grade mystery mountain play series#
The game was released on December 2, 1996. JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventures JumpStart series of educational software.As the title suggests, the game is intended to teach a third grade curriculum. The goal of the game is to help Botley, the robot assigned to keep Polly under control, save the world by retrieving each of the twenty-five robots and bringing them back to the present. JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventures JumpStart series of educational software. To do this, she sends twenty-five reprogrammed robots back in time and, with her father conveniently away on a business trip, she takes over Mystery Mountain, the literal "mountain mansion" where she and her father live. It contains an abundance of sentient robots created by the professor, as well as an abundance of extremely advanced technology. It is the home of the world-famous inventor Professor Sparks and his daughter Polly Sparks.
![jumpstart 3rd grade mystery mountain play jumpstart 3rd grade mystery mountain play](https://static.wikia.nocookie.net/jstart/images/e/ef/Time_Machine_interior.png)
Set in a retro-futuristic universe, the game concerns Polly Spark, the bratty daughter of an apparently very wealthy inventor, and her attempt to alter history so that her inane answers to a history quiz she failed will be correct. Mystery Mountain is the main setting of JumpStart Adventures 3rd Grade: Mystery Mountain. It is currently included as the "Fundamentals" disc of JumpStart Advanced 3rd Grade. This is the only version of this game created and, unusually for Knowledge Adventure, is still being sold over fifteen years after its initial release in 1996. What makes JumpStart’s adventure games all the more special is that kids get to learn and have fun simultaneously. Players can set off on an exhilarating journey to explore forgotten areas and save a lost island. As the title suggests, the game is intended to teach a third grade curriculum. Ideal for kids aged between 5 and 8 (kindergarten 3rd grade), this land includes a variety of fun adventure games.
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is an excellent example of the merging of work and play, and helps encourage us all to remember. JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. Video game:Jump Start Adventures: 3rd Grade - Mystery Mountain.